public interface ConsoleConnection
Warning: This API is under development and not stable. It will change.
| Modifier and Type | Method and Description |
|---|---|
void |
close()
Close the connection.
|
int |
getNumberOfAgents()
How many agents are connected?
|
void |
resetRecording()
Reset the console recording.
|
void |
resetWorkerProcesses()
Reset all the worker processes.
|
void |
startRecording()
Start the console recording.
|
void |
startWorkerProcesses(GrinderProperties properties)
Start all the worker processes.
|
void |
stopAgents()
Stop all agent processes.
|
void |
stopRecording()
Stop the console recording.
|
void close()
void startRecording()
throws ConsoleConnectionException
ConsoleConnectionException - If a communication error occurred.void stopRecording()
throws ConsoleConnectionException
ConsoleConnectionException - If a communication error occurred.void resetRecording()
throws ConsoleConnectionException
ConsoleConnectionException - If a communication error occurred.int getNumberOfAgents()
throws ConsoleConnectionException
ConsoleConnectionException - If a communication error occurred.void stopAgents()
throws ConsoleConnectionException
ConsoleConnectionException - If a communication error occurred.void startWorkerProcesses(GrinderProperties properties) throws ConsoleConnectionException
properties - Properties that override the agents' local properties.ConsoleConnectionException - If a communication error occurred.void resetWorkerProcesses()
throws ConsoleConnectionException
ConsoleConnectionException - If a communication error occurred.Copyright © 2000-2014. All Rights Reserved.